<?xml version="1.0" ?>
<kc>

<title>Wine Traffic</title>

<author contact="http://www.theshell.com/~vinn">Brian Vincent</author>
<issue num="198" date="28 Nov 2003 00:00:00 -0800" />
<intro> <p>This is the 198th issue of the Wine Weekly News publication.
Its main goal is to eat the giblets. It also serves to inform you of what's going on around Wine. Wine is an open source implementation of the Windows API on top of X and Unix.  Think of it as a Windows compatibility layer.  Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code, but it can optionally use native system DLLs if they are available.   You can find more info at <a href="http://www.winehq.com">www.winehq.com</a></p> </intro>
<stats posts="224" size="717" contrib="56" multiples="28" lastweek="28">

<person posts="32" size="81" who="Alexandre Julliard" />
<person posts="29" size="127" who="Dimitrie O. Paun" />
<person posts="19" size="69" who="Shachar Shemesh" />
<person posts="13" size="37" who="Mike Hearn" />
<person posts="10" size="49" who="Ferenc Wagner" />
<person posts="8" size="26" who="Ivan Leo Murray-Smith" />
<person posts="8" size="18" who="Eric Pouech" />
<person posts="7" size="17" who="Lionel Ulmer" />
<person posts="6" size="17" who="Uwe Bonnes" />
<person posts="6" size="14" who="Dmitry Timoshkov" />
<person posts="5" size="25" who="Marcelo Duarte" />
<person posts="5" size="19" who="Chris Morgan" />
<person posts="5" size="17" who="dim owner" />
<person posts="5" size="13" who="Rein Klazes" />
<person posts="4" size="13" who="Andreas Mohr" />
<person posts="4" size="9" who="Juan Lang" />
<person posts="3" size="11" who="Tom" />
<person posts="3" size="9" who="Rolf Kalbermatter" />
<person posts="3" size="7" who="Marcus Meissner" />
<person posts="3" size="7" who="Vincent B&#233;ron" />
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<person posts="3" size="5" who="Jakob Eriksson" />
<person posts="2" size="8" who="Ralf Juengling" />
<person posts="2" size="6" who="Daniel Gehriger" />
<person posts="2" size="6" who="Hans Leidekker" />
<person posts="2" size="5" who="Robert Shearman" />
<person posts="2" size="4" who="David Laight" />
<person posts="2" size="4" who="Sylvain Petreolle" />
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<person posts="1" size="3" who="FLRBA Web Master" />
<person posts="1" size="3" who="Ralf Juengling" />
<person posts="1" size="2" who="olivier evalet" />
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<person posts="1" size="2" who="Erik Enge" />
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<person posts="1" size="2" who="Pierre d'Herbemont" />
<person posts="1" size="2" who="Maxime Bellenge" />
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<person posts="1" size="2" who="Jeremy Newman" />
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<person posts="1" size="2" who="Andrew de Quincey" />
<person posts="1" size="2" who="Hannu Valtonen" />
<person posts="1" size="1" who="Marcus R. Brown" />
<person posts="1" size="1" who="Subhobroto Sinha" />
<person posts="1" size="1" who="flyker" />
<person posts="1" size="1" who="Kevin Koltzau" />
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</stats>
<section 
	title="News: SuSE Wine Rack" 
	subject="News"
	archive="http://www.suse.com/us/private/products/suse_linux/winerack/index.html" 
	posts="1"
	startdate="22 Nov 2003 00:00:00 -0800"
	enddate="28 Nov 2003 00:00:00 -0800"
>
<topic>News</topic>

<mention></mention>
<mention>Microsoft</mention>
<mention>Ivan Leo Murray-Smith</mention>
<mention>News</mention>

<p>It's been a while since I visited <a href="http://www.frankscorner.org">
Frank's Corner</a> and I was pleasantly surprised to see he's
revamped the site.  For a while there wasn't much available besides
the user forums.   It's a wonderful resource for the Wine community.
I found this news article to be interesting:</p>
<quote who="Franks Corner"><p>
 Beginning December, customers of SUSE LINUX 9.0 Personal or Professional 
 will be able to purchase an add on called SUSE LINUX Wine Rack.
 For $ 39.99 you will get WineX, CrossOver Office, CrossOver Plugin and 
 the game Marble Blast.</p></quote>
 
<p><a href="http://www.suse.com/us/company/press/press_releases/archive03/winerack.html">SuSE's
press release</a> contains more details including a link to a product
information page. </p>


<p>This is more of an interesting link than real news.  Ivan
Leo Murray-Smith posted a link to page describing Microsoft software
<a href="http://ad-iso.mine.nu/~air101/">that never saw the light
of day</a>.  Longhorn debuts at the top of the list.  </p>

</section>


<section 
	title="WineHQ Officially WineHQ.org" 
	subject="Re: winehq name"
	archive="http://www.winehq.com/hypermail/wine-devel/2003/11/0595.html" 
	posts="3"
	startdate="25 Nov 2003 00:00:00 -0800"
>
<topic>Project Management</topic>
<mention></mention>
<mention>Dimi Paun</mention>

<p>A long, long time ago on a mailing list far, far away
someone decided that Wine's official domain name would
be winehq.com (of course, wine.[com][org] was already
taken).  Over time, winehq.org was also registered.  
This has led to a nice philosophical debate about the
virtues of both.  Rather than raise the issue on wine-devel
and start another flamewar, Dimi Paun just submitted a
patch to change the reference in the source files:</p>
<quote who="Dimitrie Paun"><p>
 I know we've discussed this before, but I feel things
 have changed and it's worth another try :) Namely,
 have the winehq.org name be the default one. It seems
 virtually everybody (except you) prefer the .org name
 over the .com name, it's way more community friendly,
 and it seems to be the default one on WineHQ for a
 while, without any negative side effects. As we are
 gearing up for the .9 release, I feel we should clean
 up this annoying bit. Quite frankly, I think that the
 .com suffix raises all sorts of nasty questions that are
 better avoided.
</p><p>
 We wouldn't be the first project to have to related names 
 for their site, and I see no potential danger in making 
 the change, just an upside. Please consider it.
</p><p>
ChangeLog
    <ul>
    Make the winehq.org domain the official one.</ul></p>
</quote>

<p>Alexandre committed it and remarked,
<quote who="Dimitrie Paun">
It's not that I prefer the .com name, frankly I couldn't care less,
it's just that I think it's silly to change a perfectly good name that
everybody was used to, simply to achieve some questionable ideal of
"purity" of the domain name; and even more silly to have to change all
references to try to reduce the confusion that would never have
happened if we hadn't changed it in the first place. But I don't
really care enough to keep fighting about it, so I put your patch
in...</quote></p>

<p>Got that?  If you reference WineHQ on your web site you
should probably update it to be 
<a href="http://www.winehq.org">winehq.org</a>.  Of course the
old .com is still registered and will continue to work.  </p>

</section>

<section 
	title="Lecture Slides Available" 
	subject="More slides - final draft?"
	archive="http://www.winehq.com/hypermail/wine-devel/2003/11/0667.html" 
	posts="3"
	startdate="27 Nov 2003 00:00:00 -0800"
	enddate="28 Nov 2003 00:00:00 -0800"
>
<topic>Documentation</topic>
<mention></mention>

<p>Shachar Shemesh is giving a presentation on Wine and made his
slides available:</p>
<quote who="Shachar Shemesh"><p>
This time, I actually installed a spell checker. Believe it or not.
<a href="http://www.shemesh.biz/wine">http://www.shemesh.biz/wine</a>
holds the PDF and the openoffice of the slides. I'm hoping this is the 
last draft. You know youv'e stayed up for too long when you start 
putting stuff into  your sig.
</p><p>
A huge thanks for everyone for their input.
</p></quote>

<p>Shachar noted that the presentation is meant to be accompanied
by a demonstration of real programs running under Wine.  </p>

</section>

<section 
	title="Running PhotoShop Plugins in the GIMP With Wine" 
	subject="Fun projects?"
	archive="http://www.winehq.com/hypermail/wine-devel/2003/11/0611.html" 
	posts="12"
	startdate="26 Nov 2003 00:00:00 -0800"
	enddate="28 Nov 2003 00:00:00 -0800"
>
<topic>Project Management</topic>
<mention></mention>
<mention>Dimi Paun</mention>
<mention>Marcus Meissner</mention>

<p>I love people thinking a bit out of the box about how to exploit
Wine to make Linux or [<i>insert-favorite-OS-here</i>] better. 
Over the years there's been tons of neat ideas that have faded into
nothingness.  I'm sure someone out there has contemplated the benefits
of using Wine to somehow interface with a coffeemaker.  Generally I
don't cover these topics because they don't offer much in the way of
details and seem to be just a bunch of fantastic dreaming.  I expect
the outcome of this thread to be no different, however it's definitely
worth covering because of the level of detail provided and the potential
for enhancement.  
</p>

<p>On the <a href="http://www.winehq.com/site/fun_projects">Fun
Projects></a> page is an idea suggested by Marcus Meissner to investigate
using native PhotoShop plugins with the <a href="http://www.gimp.org">GIMP</a>.  
This week Rob Collins provided some details on interfacing with PhotoShop 
plugins:></p>
<quote who="Rob Collins"><p>

	Photoshop plugins are DLLs, with all calls from the host using 1 entry point 
( main ).  But hopefully, we won't have to look at the P$ internals, because:
	The GIMP for Windows has partial support for P$ plugins; the plugin host 
being pspi.exe (source is available, but you need the SDK's header files to 
compile it).  My thought is to look into altering pspi to work with the UNIX 
gimp </p><p>
	By "partial support", I mean it handles many PiPL filter plugins (.8BF).  To 
my knowledge, it does not support pre-P$ v2.5 plugins (PiKI), nor does it 
support the Automation, Selection, or Color Picker modules that are sometimes 
a part of P$ plugins.  Also some filter functionality is missing (likely 
missing the system and Adobe color pickers, for example).  Otherwise it works 
great (at least partial success with Flaming Pear, Xeno's (compiled 
FilterMeister) filters, Luce, Stroik's Rubber, etc).  Notable for not working 
is Nic's various filters (which work in a checkboard fashion, some regions 
with filter applied/applied only partially, some without).
</p><p>
	Based on the date of the pspi source on his webpage, I'd bet he used either 
the 5.x SDK or the 6.0 SDK.
</p><p>
	In pspi's README, he says:
<ul>
"It might be possible to make it work also on i386 Unixes (Linux, FreeBSD,
Solaris), using Wine (www.winehq.org) to aid in running the code in
the Photoshop plug-in. (Or some similar commercial software.) (No, I
have no idea how this would actually be implemented, it's just my
intuition that tells me it might be possible to attach a Windows DLL
to a Unix process using Wine.)"
<br /><br />
"Pspi also now uses g_markup* functionality to parse its settings
file. I don't think GLib 1.2.x had that, so if you really intend to
run this on Unix through Wine, you have to extract the g_markup*
functions from GLib 1.3.x."
<br /><br />
"Pspi requires a GIMP that implements the init_proc functionality in
the GimpPlugInInfo struct.  As of now (2001-12-20), only GIMP 1.2.3 on
Windows does that. For the patch to GIMP 1.2.3 to implement it, see
<a href="http://bugzilla.gnome.org/show_bug.cgi?id=66859">
http://bugzilla.gnome.org/show_bug.cgi?id=66859</a>."
</ul></p><p>
[see that thread; GimpPlugInInfo is documented in 
/build-dir/devel-docs/libgimp/html/libgimp-gimp.html#GimpPlugInInfo, but it 
is not the solution Tor used for gimp-pspi-1.0.2, which is the latest I could 
find]
</p><p>
So, a (the) big question is, how can we get this windows app to compunicate 
with UNIX processes? 
</p></quote>

<p>This unleashed a bunch of speculation.  Dimi Paun wondered:</p>
<quote who="Dimitrie Paun"><p>

Well, indeed, this is the $10000 question. I don't much care at this
point wether Gimp can work with the Plugins or not, what I care about
is to export their interface in a an ELF library so that Unix processes
can call them. This is non-trivial, so the first question is:
<ul>
   What is the Plugin interface?
</ul></p></quote>

<p>That's not really public knowledge and Rob wrote back:</p>
<quote who="Rob Collins"><p>
	Well!  It would do this project no good if I were to break the agreement I 
made with Adobe in regards these SDKs (I have the AE and Premiere ones too).  
So, until I get a responce from Adobe or their maillist (I lost that 
agreement), I won't directly provide any details from the SDK itself.  
There's still plenty of information available online, though.
</p><p>	
	To answer your question, check out this link:
 <a href="http://partners.adobe.com/asn/tech/plugin/index.jsp">
  http://partners.adobe.com/asn/tech/plugin/index.jsp</a>
</p><p>	
	The PICA API document is still freely available, and is a pie-in-the-sky 
review of plugin programming (containing none of the headers, etc, that one 
needs to actually build a plugin, or investigate specifics).  Section 2.3 
describes the interface.
</p><p>	
	The actual prototype for the main entry point is not in this section (of 
course, it is in the API guide in the SDK), but it is a pretty good and basic  
read.
</p><p>	
	You'll also want to review the gimp-pspi (v1.0.2) source... it's available at 
Cinepaint's sourceforge downloads page, among other sites.  The 
/pspi-source-root/src/pspi.c has the struct for the entry point.
</p><p>	
 	We certainly won't get 100% compatability: some/maybe many P$ filters call 
other DLLs ... not just windows DLLs but their own ; possibly to extend their 
functionality, but likely as a part of copy protection.
</p><p>
	But the idea of implementing the entirety of interaction between host and 
plugin first seems a bad way to go about this (don't you think?).  I would 
suggest we build a minimal DLL that is interactive (returns ++integer), and 
work on the UNIX end and Wine-dows host application from there.  Afterwards, 
we can come back and make the Adobe plugin host... this has some notable 
advantages: 
<ul>
<li> not quite so dramatically "non-trivial"</li>
<li> we would have all the source code for both the host and the module</li>
<li> we can modularize the interface, for different windows-linux interaction.</li>  
<li> this would allow us to 'pitch' a working prototype to other projects' 
programmers (ie, we could get more resources to attack the problem)</li></ul></p><p>

Either way, is fine really ... I'll happily follow your lead.  Just my 2 
cents.
</p></quote>

<p>Mike Hearn suggested an approach that may be easier though a lot more
clunkier,
<quote who="Mike Hearn">
 It's tricky. The easiest way is simply to convert the Gimp into a
 Windows program by compiling it with WineLib. No, I don't know how to do
 that, Dimi is the expert here. That means that in order to use Photoshop
 plugins in the Gimp you'd need a special build of the Gimp and Wine
 installed and setup correctly. That might well be acceptable, I don't
 know.</quote></p>
 
<p>Boaz Harrosh thought looking at how MPlayer developed their Windows'
DLL interface might help.  He suspected (correctly) that it used a
stripped down version of Wine's loader mechanism.  Rob took a look at
it:</p>
<quote who="Rob Collins"><p>
I'm looking at the loader section of MPlayer now ... (all docs plus the 
archive still barely give you any idea what it is they are doing)  They have 
what is called mini-wine (in the list it was referred to as this, at least)
</p><p>
	Since the documentation is so sparse, I was going to look around in other 
projects.  Xine uses their win32 stuff, so I'll start looking there.  In the 
meantime, any other projects you can think of that do this sort of thing?  
(ndiswrapper is a kernel module).
</p><p>
	Just for some basic info ... MPlayer fakes responces to system API on a 
per-codec-DLL basis, which means, for each new DLL, they add the necessary 
callbacks.  I think this could eventually wind them into trouble if the dlls 
they want to use grew in the wrong way.  But, the advantage, they don't have 
to process a video stream through a full wine, which gives them speed enough 
to make the DLLs useful.
</p><p>	
	I don't know if speed will be such an issue for my purposes; I'm not 
outputting unencoded video ... hopefully this flexability (a full wine) lends  
enough compatability that I only need .specs for supporting DLLs for the 
plugins.  Since their port includes the interface to the DLLs, it's still 
another resource to look at.
</p><p>
	That brings up the second question I have ... I'm not a windows person.  Is 
there some tool that can query a DLL, kinda like objdump?
</p></quote>

<p>Andi Mohr pointed him to tools/winedump or 
<a href="http://www.wheaty.net/downloads.htm">pedump</a> to peer into the imports
 and exports of a DLL.  All in all, this could be a really cool project that
 could bring a lot of attention to both Wine and the GIMP.  It will be interesting
 to see if anyone takes up the challenge.
</p>  

</section>

<section 
	title="NetBIOS Functionality" 
	subject="Re: netapi32: implement Netbios()"
	archive="http://www.winehq.com/hypermail/wine-devel/2003/11/0613.html" 
	posts="2"
	startdate="26 Nov 2003 00:00:00 -0800"
>
<topic>IO</topic>
<mention></mention>

<p>On Wednesday, Juan Lang posted a nearly 4000 line patch with new
NetBIOS functionality:</p>
<quote who="Juan Lang"><p>

Apologies for the size of the patch, I didn't see any
useful way to shrink it.
</p><p>
ChangeLog: implement rather a lot of Netbios()
</p><p>
I could say a bit more than that, but it wouldn't mean
much to most people.  Where there was nearly none, now
there is some.
</p></quote>

<p>Thus far the patch is uncommitted.  Uwe Bonnes asked for
some more details:</p>
<quote who="Uwe Bonnes"><p>
Saying a little more may help.
</p><p>
What's needed to test you patch? What programs show improvement? Any
configuration items needed in a .ini file or the registry?
</p><p>
Just some thoughts.
</p><p>
And thanks for your work :-)
</p></quote>

<p>Juan described the direction he's heading:</p>
<quote who="Juan Lang"><p>
Good questions.  I have little test programs that I've
been using, but NetBIOS is hard to test without
knowing something about your network configuration, so
they're not much use for netapi32/tests.
</p><p>
I don't know of any programs that work now that
didn't, except what I'm working on:  I'm trying to
implement the Network Neighborhood.  I've been
tweaking WINE's SMB code to use Netbios() rather than
implementing the netbios-over-tcpip stuff directly. 
That work isn't done yet, watch this space for more :)
</p><p>
There was an article a while back linked here about
some HP management program (for their NAS appliance)
that didn't discover their box under WINE because of
lack of NetBIOS support.  I suspect this may now work,
but I don't know.
</p></quote>

<p>Regarding configuration, he added,
<quote who="Juan Lang">
should work as-is.  You may configure
some things in the registry if you need to.  Many are
configured in the same way as Win98's reg, but not
all.  I didn't know a good place to document these;
comments in winedefault.reg???</quote></p>

<p>The article Juan referred to may be a mention in
HP World concerning the management software for FIA's
POPnetserver NAS 4600 model 720.  The article did cite
a workaround, but perhaps the issue needs to be 
revisited now?</p>

</section>

<section 
	title="Default Printer Question" 
	subject="Default printer and patch management"
	archive="http://www.winehq.com/hypermail/wine-devel/2003/11/0661.html" 
	posts="3"
	startdate="27 Nov 2003 00:00:00 -0800"
>
<topic>Configuration</topic>
<mention></mention>

<p>Mike Hearn asked two separate questions in an email.  For
clarity's sake I'm splitting them into different sections.
First, Mike ran into a problem when there was no default
printer:</p>
<quote who="Mike Hearn"><p>
Currently the default printer is read from win.ini - setting this is
annoying and doesn't work out of the box. I think it'd make more sense
to have it also in the wine configuration, so if no win.ini string is
retrieved it'll still work. I have an app here that dies if there is no
default printer. Is it acceptable to make a fallback in the
registry/config branch? The default would be "Wine Postscript Driver",
though I guess we could be clever - enumerate the printers actually
installed and pick the first. I don't know enough about printing to say.
Huw?</p></quote>

<p>Huw Davies replied with a description of the process Wine goes
through to set up printers:</p>
<quote who="Huw Davies"><p>

We should be doing this already.  If cups is installed then we use the
cups default, otherwise for printcap systems we use the <tt>PRINTER</tt>
env variable or if that isn't set the first entry in <tt>/etc/printcap</tt>.
Take a look at <tt>dlls/winspool/info.c</tt></p></quote>

<p>Mike didn't have any of that:</p>
<quote who="Mike Hearn"><p>
Well, at least in the copy I have WINSPOOL_EnumPrinters has this:
<ul><code>
    /* PRINTER_ENUM_DEFAULT is only supported under win9x, we behave like NT */<br />
    if(dwType == PRINTER_ENUM_DEFAULT)
	<ul>
	return TRUE;</ul></code></ul></p><p>

ie it's a no-op. Bear in mind I don't have any printers installed, the
only driver available is the Wine PostScript driver so neither CUPs nor
printcap is set up.
</p></quote>

<p>So keep that in mind - an app may need a dummy entry in /etc/printcap
just to start up.  </p>

</section>

<section 
	title="Closed Source Patch Management" 
	subject="Default printer and patch management"
	archive="http://www.winehq.com/hypermail/wine-devel/2003/11/0661.html" 
	posts="4"
	startdate="27 Nov 2003 00:00:00 -0800"
        enddate="28 Nov 2003 00:00:00 -0800"
>
<topic>Licensing</topic>
<mention></mention>
<mention>Ivan Leo Murray-Smith</mention>

<p>The second question dealt with some legal aspects of
doing commercial development:</p>
<quote who="Mike Hearn"><p>
The reason I've been so quiet on the winecfg front lately (ignoring
university) is because I'm working on porting an app commercially. As a
part of that process, I'm generating patches and committing to a private
branch. However, I'm not sure how best to manage patch submission. There
are a few alternatives:
<ul>
a) Just keep them "secret" until I get paid, at which point I send them
in all together. Pros: Simple, Cons: people might duplicate my work.
<br /><br />
b) Notify the Wine community of what the patches do/are but keep their
contents secret. Pros: Less chance of duplication, Cons: if people need
the patch, knowing I have one won't be much use and it'd be hard to
notify people without spamming the mailing list. Not enough people
monitor bugzilla for me to be sure it'd work.
<br /><br />
c) Post them all to wine-devel but under a license that prevents them
being merged unless you get a special exception from me. That way people
can see, peer review the patches etc but they don't get committed. Of
course, as this is just supposed to be insurance anyway, that seems a
bit worthless.
<br /><br />
d) Say "screw it", submit as usual and just hope I'm dealing with
trustworthy people (unfortunately no contract in this case, the job
isn't really big enough to warrant one).
<br /><br /></ul></p><p>
Does anybody have any experience of this? What is the best approach?
</p></quote>

<p>Ivan Leo Murray-Smith responded first and pointed out potential
LGPL violations with options b) and c).  Alexandre came out against
b) too:</p>
<quote who="Alexandre Julliard"><p>
Don't do that. Patches that aren't released under a free license
should be treated as if they didn't exist; we don't want to discourage
people from working on something just because someone has a patch that
may or may not be released at some indeterminate point in the future.
</p><p>
This may cause some duplication, but it's always better to have two
implementations of something than to risk having none at all if it
turns out that you can't release the patch in the end.
</p><p>
Also make sure that you get the customer's agreement before releasing
anything; most likely if you are doing work for hire they own the
copyright and you can't release it without their permission (of course
once they distribute the result it has to be LGPL, but they don't
necessarily want to distribute it).
</p></quote>

<p>As someone who's gotten screwed over handshake agreements in the
past, I'd caution any who's doing commercial development on the side
to get written notification concerning the work to be completed.  In
most communities you can find free legal advice and it's worth 
searching out.  At the very least a simple document outlining the
scope of work and payment terms should be drawn up.  Besides covering
your ass and making you sleep better at night it also looks more
professional.  </p>

<p>
In Mike's case
he probably has some small patches ancillary to the main work he's
doing.  It might be convenient to get them checked in immediately
and deal with any large additions later.  Diverging codebases can
be a nightmare to manage and things can easily slip between the
cracks.</p>

</section>

<section 
	title="Icon Cache Problems" 
	subject="Mysterious icon-change"
	archive="http://www.winehq.com/hypermail/wine-devel/2003/11/0650.html" 
	posts="4"
	startdate="26 Nov 2003 00:00:00 -0800"
        enddate="28 Nov 2003 00:00:00 -0800"
>
<topic>Graphics</topic>
<mention></mention>
<mention>Ivan Leo Murray-Smith</mention>

<p>Jakob Eriksson posted link to a mysterious icon change:</p>
<quote who="Jakob Eriksson"><p>
I am told this is what the Internet Explorer icon looks like after 
winetests.exe is run. Strange eh?
<ul><a href="http://vmlinux.org/~jakov/crazy-icon.jpg">
http://vmlinux.org/~jakov/crazy-icon.jpg</a></ul></p></quote>

<p>Mike Hearn took a stab at where the problem was occurring,
<quote who="Mike Hearn">
The Windows icon cache has always been one of the buggiest pieces of
code. I always assumed they fixed it for NT/2000/XP but it wouldn't
surprise me in the slightest if it still gets corrupted at times.
</quote></p>

<p>Ivan Leo Murray-Smith reported a similar problem with various
apps getting their icons rearranged.  Rolf Kalbermatter provided
more insight into the problem:</p>
<quote who="Rolf Kalbermatter"><p>
It does on my W2K SP4. At random the icon cache gets mixed up and suddenly
a lot of icons don't match anymore. It is especially bad with Icon Overlays.
</p><p>
I use Tortoise CVS, a CVS shell extension, and their newest version has a
special command built into their context menu to rebuild the icon cache. I
do have some suspicions that Tortoise CVS may be responsible for some of
the icon distortion but it happens regularly even when using normal MS
applications.</p></quote>

</section>

<section 
	title="Winearts With KDE 3.2 Beta" 
	subject="winearts &amp; KDE 3.2-beta1"
	archive="http://www.winehq.com/hypermail/wine-devel/2003/11/0627.html" 
	posts="2"
	startdate="26 Nov 2003 00:00:00 -0800"
        enddate="27 Nov 2003 00:00:00 -0800"
>
<topic>Multimedia</topic>
<topic>Integration</topic>
<mention></mention>
<mention>Unknown</mention>

<p>Kevin Koltzau ran into a problem with winearts - the Wine sound
driver that interfaces with KDE's aRTS framework:</p>
<quote who="Kevin Koltzau"><p>
I decided to give KDE 3.2-beta1 a try (just for reference I'm using the Gentoo 
ebuild), and found a problem with compiling winearts
</p><p>
under KDE 3.1 "artsc-config --cflags" gives me
<ul><tt>
 -I/usr/kde/3.1/include/artsc</tt></ul></p><p>

but under KDE 3.2-beta1 I get
<ul><tt>
-I/usr/kde/3.2/include/artsc -pthread -I/usr/include/glib-2.0 
-I/usr/lib/glib-2.0/include</tt></ul></p><p>

which causes a problem because this value is passed to makedep during 
compilation, which fails with "Unknown option '-pthread'"
</p></quote>

<p>K. Vogel posted a hack:</p>
<quote who="K. Vogel"><p>
Quick and dirty patch:
<ul><code>
--- tools/makedep.c     2003-11-27 20:06:41.597740232 +0100<br />
+++ tools/makedep.new   2003-11-01 00:05:38.000000000 +0100<br />
@@ -500,6 +500,8 @@<br />
&#160;&#160;&#160;     case 'I':<br />
&#160;&#160;&#160;         &#160;&#160;&#160;if (opt[2]) add_include_path( opt + 2 );<br />
&#160;&#160;&#160;         &#160;&#160;&#160;break;<br />
+&#160;&#160;    case 'p':<br />
+&#160;&#160;        &#160;&#160;&#160;break;<br />
&#160;&#160;&#160;     case 'C':<br />
&#160;&#160;&#160;         &#160;&#160;&#160;if (opt[2]) SrcDir = opt + 2;<br />
&#160;&#160;&#160;         &#160;&#160;&#160;else SrcDir = NULL;<br />
</code></ul></p></quote>

</section>
</kc>
