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DirectX

Main Topics Index

Issue #317, Section #3 (19 Jun : Vertex Buffer Objects)
Issue #316, Section #1 (11 Jun : GLSL Support)
Issue #314, Section #3 (26 May : DirectDraw Patch)
Issue #311, Section #6 (10 Apr : DirectDraw Update)
Issue #308, Section #3 (13 Mar : WineD3D Issues)
Issue #306, Section #2 (26 Feb : D3D8 Changes)
Issue #301, Section #2 (12 Dec 2005: Accelerating DirectDraw)
Issue #299, Section #3 (25 Nov 2005: WineD3D and DirectX 7/8)
Issue #294, Section #2 (14 Oct 2005: Direct3D 7, version 2)
Issue #291, Section #4 (23 Sep 2005: WineD3D and DirectX7)
Issue #290, Section #5 (16 Sep 2005: DirectX Update)
Issue #285, Section #3 (29 Jul 2005: Force Feedback)
Issue #283, Section #1 (15 Jul 2005: Direct3D Work)
Issue #282, Section #2 (8 Jul 2005: DirectX9 Work)
Issue #280, Section #6 (24 Jun 2005: WineD3D Fun Project)
Issue #279, Section #5 (17 Jun 2005: FFMpeg Video Wrapper (con't))
Issue #271, Section #5 (22 Apr 2005: DirectX 9 - Merges?)
Issue #267, Section #2 (25 Mar 2005: Direct3D Update)
Issue #263, Section #2 (25 Feb 2005: World of Warcraft & PBuffers)
Issue #253, Section #2 (17 Dec 2004: Direct3D 9)
Issue #246, Section #6 (29 Oct 2004: OpenGL Extension Viewer)
Issue #244, Section #3 (15 Oct 2004: Direct3D 9 Work)
Issue #240, Section #3 (17 Sep 2004: DirectX 9 Roadmap)
Issue #235, Section #2 (13 Aug 2004: Doom3 & Wine)
Issue #235, Section #4 (13 Aug 2004: DSound Mixer Speedup)
Issue #233, Section #5 (30 Jul 2004: S3 Texture Compression)
Issue #227, Section #2 (18 Jun 2004: Mouse Handling)
Issue #223, Section #4 (21 May 2004: Unreal 2 Working)
Issue #223, Section #5 (21 May 2004: Direct3D Retained Mode)
Issue #196, Section #1 (14 Nov 2003: More Games Reviewed)
Issue #185, Section #4 (29 Aug 2003: Why Native DirectX Doesn't Work)
Issue #182, Section #5 (8 Aug 2003: DirectX / Operation Flashpoint)

 

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